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CLICHES GUIDE: Scars

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Description

IMPORTANT


Remember that this guide was built by dA users(As suggested ideas), it is what mostly everyone think about them, before posting anything harmful, I warn you that some cliches are somehow mean, while some are true, some can be untrue as well, it depends on the way you think toward them. If your story has one or several of them, that does not disqualifies your story as bad or overused story, also remember that not everything in this world is 100% accurate, and there is Artists that add strangeness to their styles which makes them unique in some way, sorry if anything down this insults your style.

Purpose


The purpose of making this guide is to help those who are trying to avoid cliches of any kind releated to wolf series.
    I hope this helps you out! =Roneri


  1. Scar's Cliches: Anatomy Problems



      1. Scars challange Anatomy


        Who happens to hate those annoying and overated scars, but that somehow go against the anatomy?

        1-Bitten Ear, is that even posible?
        2-Bear Scratch, insert GNG releated here.
        3-Cat Scratch, over used and leaving the eye intact.
        4-Bad wolf Scratch, same as number 3, overused scar.
        5-Front Fangs, scars are out of anatomy, where does the fur and body end and start? out of anatomy, completly wrong.
        6-Back Bite, many users think that two scratchs reprecent a bite, when it does not.
        7-Three Fingers, if it was done by a feline or bear 5, not 3 will be left, since when animals have 3 fingers?
        8-Wild Surgery, since when can wild wolves have that type of scars in the wild?
        9-Perfect X scar, I mean was the enemy really trying to leave the user a perfect Symethric scar? overused scar.
        10-Tail Scars, same as number 5.

        Anatomy takes revange


        The following description contains usefull information that you can use to avoid overated wrong scars.

        1-Torn Ear, If something(with the exception of pups and such) had bitten hard, it would had ripped part of it.
        2-Bear Wound, a lot of users overuse it, some others have gave the excuse that a ''wolf'' did it to them, mayority of wolves, or realistic wolves fight with fangs, not claws.
        3-Cat Scratch, if the user was scratched that way, there is a 70% that it would have lost the eye or left blind.
        4-Blind Eye scratch, how can they get only one scratch like that? if they are wild, and if it got bitten, there should be more than one scar reprecenting the two uper or down fangs, another way is to be slashed with something.
        5-Torn fur, when the enemy catches and bites hard the user in that way, the fang's usually traspass the skin and wounds the user's skin, as it rips the fur will be torn away as well.
        6-Torn Skin, when a user gets bitten, the scar will be mostly represented as a furless zone that was ripped apart, remember that in a fight, the enemy pulls the skin out to rip, thats how the scar will end up.(I used to make this mistake) though they are exceptions.
        7-Feline Sratch, depending on how deep or the streight the user puts in its attack there will be between 4 or 5 scratchs[there is exceptions.]
        8-Human Surgery, the threads are stitched in the form of crosses, once healed they are taken out, there shouldn't be scars with that form type, also make sure where the user needs a surgery, its like who is going to need a surgery on the ear and such?
        9-Umperfect X, title says it all, nothing is symethrical.
        10-Torn Tail, if it was made by a bite and pulled out, there should be no fur and only the part of the skeleton/anatomy should be seen, same as 5 and 6.


I did this so that it can help you out with anatomy problems! it is not perfect, but I believe it is more correct than the first one!

Enjoy XD

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arraes77's avatar
very nice tutorial, but I don't understand the scar  number 3... I mean... Why it won't blind the wolf in the 1 one? and why it will in the second one? Sorry for my English.